Wesnoth logo
Wesnoth Units database

Golem Boss

(image)

After some time, the spirit inside of the Golem starts to change its visage, growing eyes of sort from which it can shoot missiles of cold.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from: Golem
Advances to:
Cost: 40
HP: 55
Movement: 4
XP: 100
Level: 2
Alignment: neutral
IDI8 Golem_boss
Abilities: regenerates
(image)charge
impact
8 - 3
melee
charge
(image)missile
cold
4 - 3
ranged
magical
Resistances:
blade50%
pierce50%
impact-5%
fire50%
cold50%
arcane50%
TerrainMovement CostDefense
Castle140%
Cave130%
Coastal Reef230%
Deep Water-20%
Flat130%
Forest130%
Frozen230%
Hills130%
Impassable-30%
Mountains130%
Mushroom Grove130%
Sand130%
Shallow Water320%
Swamp320%
Unwalkable-30%
Village130%